Post by Cyrenn on Sept 22, 2008 19:18:50 GMT -8
Week 3.
Scripts.
First part of the class we are going to read over everyone's ruff scripts and there intro's to each level.
Next we are going to reevaluate the dialog of each character and there relation to the main character.
Students are now to revise their dialog and the beginning scene to their level, you are to create emotion between the NPC and playing character.
Source: Chapter 2.7, “NPC Toward NPC Chemistry Techniques”
Lets also enhance the relationship among NPC to other NPC characters within the game.
• What is the relevance of Layer Cakes in NPC relationships?
Answer: We often feel several emotions simultaneously toward a person. If we can capture
this feature in the relationships between NPCs, we make the NPCs more similar to real-life
characters. If we don’t, we’ve missed a great opportunity to create a more emotionally
involving environment.
Source: Chapter 2.8, “NPC Toward NPC Relationship Deepening Techniques”
• What is a character arc?
Answer: A character arc is the path of growth a character undergoes, usually unwillingly or
with difficulty, during which the character wrestles with and, eventually, overcomes some or
all of a serious emotional fear, limitation, block, or wound.
“Enhancing Non Player Characters in Computer Games using Psychological Models”
www.ercim.org/publication/Ercim_News/enw53/cunningham.html
How should one perceive another in a computer game
www.cs.mcgill.ca/~jlionw/COMP763/report.pdf
Personal NPCs
www.mxac.com.au/drt/PersonalNPCs.htm
Lab 3. a - CREATE AN NPC TO NPC RELATIONSIONSHIP
You are designing a new game. Your game needs an interesting NPC to NPC relationship to
increase the player’s involvement in the game’s story. Create an interesting NPC to NPC
relationship so that the player becomes engrossed in the game. Avoid common overused
character relationships. using Layer Cakes, write dialogues between the NPCs. Describe the
NPCs’ traits through their dialogue and actions toward each other. The NPCs must belong to a
unique group or culture in which the members share common traits.
Lab 3. b- CREATE AN INTERESTING CHARACTER ARC
You are scripting for a game and have to create an NPC as well as the growth path followed and
the obstacles faced by the NPC. Your NPC’s character arc should be interesting and should use
various NPC Techniques to make the story engaging. The story should clearly tell how this NPC
relates to the plot and turns into the character with the features this NPC possesses. Write a series
of fears, limitations, blocks, and wounds that would be the core aspect of the NPC’s identity
Minor NPC's
Students will also being to create minor NPC characters. for there game.
We will move into Lab 06 after the first hour of the class.
Students are to have there scripts typed in a word document or they can use the program celtix script writer.
celtx.com/
Scripts.
First part of the class we are going to read over everyone's ruff scripts and there intro's to each level.
Next we are going to reevaluate the dialog of each character and there relation to the main character.
Students are now to revise their dialog and the beginning scene to their level, you are to create emotion between the NPC and playing character.
Source: Chapter 2.7, “NPC Toward NPC Chemistry Techniques”
Lets also enhance the relationship among NPC to other NPC characters within the game.
• What is the relevance of Layer Cakes in NPC relationships?
Answer: We often feel several emotions simultaneously toward a person. If we can capture
this feature in the relationships between NPCs, we make the NPCs more similar to real-life
characters. If we don’t, we’ve missed a great opportunity to create a more emotionally
involving environment.
Source: Chapter 2.8, “NPC Toward NPC Relationship Deepening Techniques”
• What is a character arc?
Answer: A character arc is the path of growth a character undergoes, usually unwillingly or
with difficulty, during which the character wrestles with and, eventually, overcomes some or
all of a serious emotional fear, limitation, block, or wound.
“Enhancing Non Player Characters in Computer Games using Psychological Models”
www.ercim.org/publication/Ercim_News/enw53/cunningham.html
How should one perceive another in a computer game
www.cs.mcgill.ca/~jlionw/COMP763/report.pdf
Personal NPCs
www.mxac.com.au/drt/PersonalNPCs.htm
Lab 3. a - CREATE AN NPC TO NPC RELATIONSIONSHIP
You are designing a new game. Your game needs an interesting NPC to NPC relationship to
increase the player’s involvement in the game’s story. Create an interesting NPC to NPC
relationship so that the player becomes engrossed in the game. Avoid common overused
character relationships. using Layer Cakes, write dialogues between the NPCs. Describe the
NPCs’ traits through their dialogue and actions toward each other. The NPCs must belong to a
unique group or culture in which the members share common traits.
Lab 3. b- CREATE AN INTERESTING CHARACTER ARC
You are scripting for a game and have to create an NPC as well as the growth path followed and
the obstacles faced by the NPC. Your NPC’s character arc should be interesting and should use
various NPC Techniques to make the story engaging. The story should clearly tell how this NPC
relates to the plot and turns into the character with the features this NPC possesses. Write a series
of fears, limitations, blocks, and wounds that would be the core aspect of the NPC’s identity
Minor NPC's
Students will also being to create minor NPC characters. for there game.
We will move into Lab 06 after the first hour of the class.
Students are to have there scripts typed in a word document or they can use the program celtix script writer.
celtx.com/