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Post by Cyrenn on Dec 7, 2011 11:54:11 GMT -8
Students are to practice using Mudbox's painting tool sets.
Student will then how to export there textures maps along with there Normal maps and re-import there model into 3D Studio Max for final render output.
3 Point Lighting set-up.
Painting Features in Mud Box.
New Features in Mud Box 2012
Extracting Texture Maps
Creating Ambient Occlusion Maps in Mudbox 2012
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