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Post by Cyrenn on May 17, 2011 13:35:57 GMT -8
Student final projects. All finals must be modeled, lit and fully textured with proper Diffuse, Specular and bump maps. Students are to model, light and texture a complete scene. Then they are to give me 3 different light set ups and renders of each. 1. Morning 2. Night 3. Sunset Students are to take there diffuse renders and composite them with Ambient Occlusion Renders. Examples of Outdoor lighting.
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